To create the highest-quality 3D models like those in realistic video games or the VFX in movies, Photo Scan on the KIRI Engine is a fantastic choice. Follow these steps to create a model just like them:
- In general, if you're using Photo Scan, you should aim to capture objects with a lot of rich textures, such as a piece of wood or a rock. Vice versa, objects that lack rich textures or that are reflective or transparent, are not good options for Photo Scan.
- It's common to not get the perfect scan results during your first try, which is totally okay! With a little practice, you'll be able to create stunning, game-ready 3D assets on KIRI Engine with ease!
- Place the object in a spot where you can easily walk around it.
- Start taking photos of the object, continuously shifting angles.
- Adjacent shots should have roughly 70% overlap in terms of features captured.
- For a detailed model, take your time and take lots of photos from different angles.
- It's best to take the photos orbiting around the object from three different heights, with at least 50-60 total photos from those orbits.
You can take additional close-up photos to obtain finer details.
The more photos, the higher quality the output likely will be. Getting messy results even after following these steps? Read Photo Scan Common Failure Reasons and Tips for Improvement. Once you've got a clean scan, see the Photogrammetry Workflow Guide for what to do next.